Privacy Policy – Spaceship Battle

Last updated: August 23, 2026

This Privacy Policy explains how information is collected and used when you play Spaceship Battle, developed and published by GalaxyByte (“we”, “us”, or “our”).

By using Spaceship Battle, including its online multiplayer features, you acknowledge the practices described in this Privacy Policy.

1. Information We Collect

Spaceship Battle does not require users to create an account.

When you use the online multiplayer features, our game server may automatically collect and store certain technical and gameplay information, including:

– IP address.

– Connection and disconnection date and time.

– Technical connection information, such as the client user agent where available.

– Multiplayer room or match code.

– Player name entered by the user.

– Player side or team.

– Match start and end times.

– Match duration.

– Number of rounds played and won.

– Scores.

– Remaining energy or similar gameplay values.

– Shots performed.

– Successful and unsuccessful shots.

– Connection interruptions.

– Reconnection attempts and successful reconnections.

– Match winner.

– Technical server events necessary to diagnose online multiplayer problems.

Player names are chosen freely by users. Please do not use your full real name, email address, telephone number, address, or other sensitive personal information as your player name.

2. Why We Collect This Information

The information is used for purposes such as:

– Providing online multiplayer functionality.

– Creating and managing multiplayer rooms.

– Keeping players synchronized during online matches.

– Detecting disconnected players.

– Allowing temporary reconnection to an interrupted match.

– Maintaining game statistics.

– Measuring game performance and usage.

– Detecting technical problems.

– Diagnosing server errors and connection failures.

– Preventing abuse or misuse of the online service.

– Improving Spaceship Battle and its multiplayer systems.

We do not use gameplay logs to make automated decisions that have legal or similarly significant effects on users.

3. Legal Basis for Processing

Where the General Data Protection Regulation (GDPR) or similar legislation applies, we process information on the following legal bases:

Performance of a service: certain information is necessary to provide the online multiplayer functionality requested by the user.

Legitimate interests: technical logs, connection information and gameplay statistics may be processed where reasonably necessary to maintain the security, reliability, debugging and improvement of the game and its online infrastructure.

Where consent is legally required for a particular form of processing, we will request it separately.

4. IP Addresses

When a player connects to the Spaceship Battle online server, the server may record the player’s IP address.

IP addresses are used for technical and security purposes, including:

– Operating WebSocket connections.

– Diagnosing connection problems.

– Investigating server errors.

– Preventing abuse.

– Understanding multiplayer service reliability.

IP addresses are not used to build advertising profiles.

5. Player Names

Spaceship Battle allows users to choose a player name for online matches.

The selected name may be:

– Displayed to the other participant in the match.

– Associated with a multiplayer room.

– Stored in gameplay and server logs.

– Associated with scores and match statistics.

Players should use a nickname or pseudonym rather than personally identifying information.

The game may locally remember the player’s preferred names so that they do not need to be entered again every time the game is opened.

6. Multiplayer Room Codes

Each online multiplayer game may use a temporary room code.

Room codes may be stored in server logs together with information about the corresponding match.

The game may also store the most recently used room code locally on the user’s device for convenience.

A room code should not be considered a password or a permanent authentication credential.

7. Local Data Stored on Your Device

Spaceship Battle may store certain preferences locally on your device, including:

– Player names.

– Game configuration.

– Artificial intelligence difficulty.

– Sound and music preferences.

– Gameplay settings.

– High scores.

– Previous game information.

– Recently used multiplayer room codes.

This information is generally stored locally by the application and is not automatically transmitted to us unless it forms part of an online multiplayer interaction.

Deleting the application’s local data or uninstalling the application may remove this locally stored information.

8. Server Logs and Match Statistics

For online multiplayer matches, we may maintain server logs.

Two general categories of information may be retained:

Technical event logs, which may contain detailed events such as connections, room creation, shots, disconnects and reconnections.

Match statistics, which may contain summarized information such as:

– Match identifier.

– Room code.

– Player names.

– IP addresses.

– Start and end times.

– Match duration.

– Scores.

– Rounds.

– Winner.

– Shots and hits.

– Disconnects and reconnections.

These records are used only for operation, security, statistics, debugging and development of Spaceship Battle.

9. Data Retention

We retain personal and technical information only for as long as reasonably necessary for the purposes described in this Privacy Policy.

Technical logs containing IP addresses should normally be retained for a limited period and may then be deleted or anonymized unless longer retention is necessary for security, fraud prevention, legal compliance, or investigation of a technical incident.

Aggregated or anonymized game statistics that can no longer reasonably identify an individual may be retained for longer periods.

Recommended operational retention period for identifiable server logs: 90 days.

10. Sharing of Information

We do not sell personal information.

We do not provide player information to advertisers for targeted advertising.

Information may be processed by infrastructure and hosting providers that operate services on our behalf, solely as necessary to provide the online game service.

Information may also be disclosed where required by law, legal process, or a valid request from a competent public authority.

11. International Data Processing

Our service providers or hosting infrastructure may process information in countries other than the country in which the player is located.

Where legally required, appropriate safeguards will be used for international transfers of personal information.

12. Security

We take reasonable technical and organizational measures to protect information handled by Spaceship Battle.

Online game communications use secure WebSocket connections (WSS) where supported by the deployed service.

However, no Internet-based system can guarantee absolute security.

Users should therefore avoid entering sensitive personal information as their player name or in any other game field.

13. Children’s Privacy

Spaceship Battle does not intentionally request sensitive personal information from children.

The game does not require the creation of a personal account, and players are encouraged to use nicknames rather than real names.

If you are a parent or legal guardian and believe that a child has provided personal information that should be removed, please contact us.

14. Your Privacy Rights

Depending on your country or region, you may have rights regarding your personal information.

For users in the European Economic Area, these may include the right to:

– Request access to personal information.

– Request correction of inaccurate information.

– Request deletion of personal information.

– Request restriction of processing.

– Object to certain processing based on legitimate interests.

– Request data portability where applicable.

– Lodge a complaint with a competent data protection authority.

Because Spaceship Battle does not require accounts, identifying a particular user’s server records may require information such as the approximate date and time of a game, player nickname, room code, and other information sufficient to locate the relevant records.

15. No Advertising Profiling

Information collected through Spaceship Battle’s multiplayer server is not used to create advertising profiles or for behavioral advertising.

If advertising, analytics services, or additional third-party services are introduced in a future version of the game, this Privacy Policy will be updated accordingly.

16. Changes to This Privacy Policy

We may update this Privacy Policy when the game, its online services, or applicable legal requirements change.

The updated version will include a revised “Last updated” date.

Material changes may also be communicated through the game, its website, or its distribution platform where appropriate.

17. Data Controller and Contact

The data controller for information processed through Spaceship Battle is:

GalaxyByte

Website: galaxybyte.net

Spain

Privacy enquiries and requests:

[ADD YOUR PRIVACY CONTACT EMAIL HERE]

When contacting us regarding an online match, please provide only the information necessary to locate the relevant data, such as your player nickname, approximate match date, and room code.

GalaxyByte
https://www.galaxybyte.net

Última actualització: 7 d’agost de 2026.